To end this fight quickly, freeze the critter with the Ice Rod for a guaranteed hit, and to void its electricity defense. Eventually, the boss switch's up his game and waves his giant spear around. When the ball hits the other one, it falls into place, creating a pathway for you to the chest. Get a good look at the path, then ignite the torch to open the next wall. Return to 4F by exiting the third floor's west staircase.
Ride that one to the west side of the room. Your next destination — as said by the sages — is Lorule Castle. Bounce the energy ball back and forth with your sword until it strikes him. If you're in need of health recovery, slip through the cracked portal and heal up from the fairies. For some easy money, move the right statue, merge into the north wall and slide to the chest on the east side for a Purple Rupee. Feel free to explore Hyrule and its secrets.
You're required to complete all four of the rooms with decorated item emblems to unlock it. The red tunicincreases your defense tremendously and allows Link to sustain more damage than the blue mail! The gate leads to Hyrule's high floor. You'll need to position yourself underneath the floor switch above you to open the gate ahead. A bomb flower can be seen on this level to your right. Use a distant weapon preferably the Ice Rod and block when he circles his mace. Pull the lever when the Wallmaster isn't present with the Hookshot to activate another moving platform. Check the right path, put out the torch, and then follow the path to your right to bypass the next wall.
With him dealt with, the stairs open to 2F. To avoid this, keep your legs moving and move around the room. You'll see some spiked balls rolling into the lava in front of the chest. Lorule Castle — 4F Hookshot Chamber 4F Now let's clear the Hookshot chamber next. Phase One We don't want to spoil this epic fight, so we're keeping the climax a hush.
Merge into the left wall and go south. Make your way to the locked door on the other side of the hall and unlock it. This leads you back to 2F, and pits you against a giant Bari. He'll brake upon you exiting the wall, allowing you to fire another shot from behind him! Once you've given him a taste of his own medicine, he merges back into the wall. At one point, he disappears and casts bolts around the room.
Don't go through it — instead, pull one of the gargoyle statues out of the way and drop back to 1F. At this final moment, the boss merges out of the wall. Turn the lights back and head left, leading to a chest containing a small key. When you're ready, shift back to Lorule and follow the long bridge to your right, leading to the throne room. When you reach the blue blocks against the south wall in the central section, toss a bomb in front of the crystal and stand on the blue blocks to raise you to the second level of the hall.
Step inside the portal to return to 3F. The best opportunity to strike is immediately after he strikes because he's vulnerable for a split moment. Hide underneath the catwalks to prevent from being grabbed. If done correctly, Link stands on one switch, the statue on the other, and the Wallmaster triggers the third one! Walk across one of them to reach a large chest containing the red mail. Once both floors are vanished, a staircase is formed next to you, and both doors open.
Defeating him activates the third emblem in the gate on 3F. Dungeons sink deep below the screen as Link and his attacks pop out, highlighting the nonstop action. Unlock the door and battle the Swamp Palace boss. On the second level of this hall, go south. Proceed to the northeast side of the room to discover a raft in the lava.
Ignore the floor portal and unlock the north door to reach 5F. Follow behind it so it rolls all the way down to the south end of the block path. The Final Battle Seven Sages Now with all the sages gathered, Link is rewarded a precious prize for his efforts. Drop down and unlock the door nearby to access the second floor, where you'll battle the giant centipede the same one from the Tower of Hera. Of course, if you need some hints, this guide will come in handy. Move onward and dismiss the minions. Toss the eye on the raft and bring it to the second statue, revealing a chest.
Now work your way towards the north ledge by following the trail to the right, igniting the torch again to clear the walls. Open it to claim a small key, then head through the portal and return to 3F. To get through this hall, extinguish the lit torch to close the wall behind you, and to reveal a shadow walkway. Reach the next torch and swipe it for another clue. For the complete walkthrough, visit.