Plenty of missions with a wide-range of different goals are available. For every four experience levels gained your ship will be upgraded, which is a satisfying visual and play reward. They don't drag on like some games' conversations do; they get the point across, and the acting isn't terribly grating, either. Additionally, conversations in the game are handled well through digitized speech. Gameplay consists of commanding a starship as you explore the universe, taking out Armada opposition where you see it. .
While Armada does have a natural visual disadvantage of taking place in the void of space, locations such as planets are well modeled and well detailed. Along the way you can take missions and answer calls for help which will provide you with valuable experience and credits to upgrade your ship. While it may not be online, Armada does support four players on one machine. And A Note --------- 1. To encourage this kind of play, Metro3D's designers have made Armada as penalty free as possible. Fly in, use all your power pods, and then blast away at it.
The rest can keep dieing until player one dies. These ships are harder to kill because of their higher levels , but the money and experience are worth it. Thanks to Loren Smith for this info Q-Is the mission set the same for all races? Video game instructions are included. Load up the game and as you are playing with your main char hit X, Y, A, B, Start to reset the system. Armada is pretty impressive technically.
Each race's starships have their own strengths and weaknesses - experience bonuses, different weapons, better warp engines, etc. If this is the combination Metro3D was going for, they did not entirely succeed. Armada was created by Metro3D Inc. The ship's designs are interesting; the effects are plentiful, and the frame rate is seamless. However, due to repeated delays and redesigns along with limited resources, the game was canceled after spending over four years in varying degrees of development. The D-Pad also is used, but not for out and out control. This all changes when, without warning, a bio-mechanical Armada wages war on the whole of humanity.
Multiple planets have been developed to support human life, but all have been attacked and destroyed by aliens bent on destroying the expansion of man. Armada delivers on both counts. There's nothing here that couldn't be done on the Playstation, albeit with a bit of texture warping. You start by picking from one of six species. While Armada isn't for everyone, it is unique, fun, and original.
When looking at the game, the comparison to Asteroids becomes obvious - you turn, thrust, and shoot in a very similar style. The controls take so getting used to, the sound is okay, and the graphics are nothing to call home about, but this game is fun as all heck. Sega continues as a game developer still, but many give them their highest rating for the last time they created hardware. Every four levels you get a new ship. Metro3D is already working on Armada's successor, which will be released whenever Sega gets its online situation ironed out.
The large ones are more harder to kill, but give more experience. Even with tons of ships onscreen, Armada never slows down. After refueling, you're free to return to whatever you were doing - no loss of money, no loss of experience, and free power pods for all. This is one game you can just dive right into. Armada is pretty impressive technically. If this is true, perhaps then gamers will get the overall experience they deserved with this game.
Sounds boring, but this game gives me a rush. If you have the Pod Syphon it is a lot easier. Additionally, conversations in the game are handled well through digitized speech. However, if you have more than 1 person, only player 1 can lose lives. Add to that the fact that there are quite a few enemies on-screen at any given time, and you have a game that looks good, even if it doesn't exactly tax the Dreamcast hardware. If you want, you can establish trade routes between starbases to make money; you can help distressed carriers get to their destination intact; or you can just explore and kill as many enemies as you can. Armada's music is light orchestral-sounding background music that does a good job of making the game sound epic and spacey.
You advance the story by completing the scripted missions doled out by characters on Earth. By pressing down on the D-Pad over an appropriate site planet, space station, etc. Peer systems such as the Nintendo 64 or the Sony PlayStation often fall short in areas where the Sega Dreamcast excelled, such as mind-blowing graphics, easy and comfortable controllers, and just the total graphics and computing power available. May have minor damage to jewel case including scuffs or cracks, or to the item cover including scuffs, scratches, or cracks. This walkthrough is mostly made from information collected from throughout the internet.